Wednesday, November 21, 2012

Here she is rigged, clothed and with some short hair.
Zbrush anatomy study which I have since retopologised and rigged in maya.

Tuesday, June 5, 2012


A sneak preview of my latest creation modeled in Maya and textured in Zbrush.

Tuesday, May 1, 2012

Beholder




I did this 2 years ago when the D&D Art Order were doing a beholder redesign challenge. Unfortunately I lost the original Zbrush file on my laptop. Until today that is when I found him lurking in the darkest dungeons of my laptops hard drive.